Undergraduate Catalog 2026-2027

Department of Art & Design

Kristina Arnold, Department Chair
Email: Kristina.Arnold@wku.edu

Ivan Wilson Center for Fine Arts, Office 441
Phone: 270-745–3944; Fax: 270-745-5932
Website: http://www.wku.edu/art

Department of Art & Design Mission Statement

To complement the mission of the University, the Department of Art & Design dedicates its efforts toward the following mission: The WKU Department of Art & Design offers paths to explore, experience, and expand the possibilities of artistic expression, an indispensable part of human society. It seeks to accomplish this mission through creativity, research, and effective use of its multiple resources.

The Department of Art & Design offers four undergraduate degree programs: the Bachelor of Fine Arts in Visual Arts with concentrations in Studio, Graphic Design, Animation, and UX Design; the Bachelor of Arts in Visual Studies with either a concentration in Art Education or a Studio concentration; a Bachelor of Arts in Art History; and an interdisciplinary Bachelor of Science in User Experience, in partnership with the Computer Science program. In addition, the department offers undergraduate minors in Art History, Computer Animation, Graphic Design, and Studio Art; and Certificates in Graphic Design, Game Design, and User Experience. WKU is a NASAD (National Association of Schools of Art and Design) accredited institution.

Individuals or groups interested in touring the department’s facilities may make an appointment through the Department of Art & Design (270) 745-3944. Please visit the department’s website, www.wku.edu/art, for further details.

Through the University Gallery, the department presents exhibitions, lectures, and workshops by nationally recognized artists designed to enhance the education of art & design students while serving the entire university and larger community. Juried student shows, and graduating senior exhibitions are scheduled annually.

Faculty

Professor

Kristina E. Arnold MFA (Art, Painting), University of Tennessee, Knoxville, 2003

Michael A. Nichols MFA (Fine Arts, Painting), Fontbonne College, 2000

Yvonne Petkus MFA (Art, Painting), University of Washington, 1996

Joon G. Sung MFA (Computer Graphics), Syracuse University Main Campus, 2001

Matthew L. Tullis MFA (Visual Design), Temple University, 1991

Associate Professor

Ingrid A. Cartwright PhD (Art History), University of Maryland College Park, 2007

Guy D. Jordan PhD (Art History), University of Maryland College Park, 2007

Marilee D. Salvator MFA (Art Studio), University of New Mexico Main Campus, 2004

William M. Simpson MA (Art), Marshall University, 1982

Natalie C. Tyree MFA (Graphic Design), Indiana State University, 2013

Assistant Professor

Kara E. Glenn MFA (Fine Arts), Full Sail Real World Education, 2019

Anders M. Johnson MFA (Fine Arts), Indiana University-Bloomington, 2011

Leah M. Spalding MA (Journalism and Mass Communication), University of Georgia, 2017

Truth T. Tran MA (Animation), Fairleigh Dickinson University, 2020

Instructor I

Kelley K. Coppinger BFA (Advertising Art, French), University of North Texas, 1989

Harold G. Strange MFA (Art), Arizona State University-ALL, 1993

David M. Vawter BA (Germanic Studies), Indiana University-Bloomington, 2019

Animation (ANIM)

ANIM 210    Introduction to Computer Animation    3 Hours

This course gives students an overview of the multi-step process of computer animation from start to finish. Students will create basic animated clips using industry-standard 3D applications.

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ANIM 215    2D Computer Animation    3 Hours

This course introduces students to the principles and techniques of 2D animation using industry-standard digital tools. Students will learn to create compelling animated sequences, develop characters, and tell stories through motion. The course emphasizes both the artistic and technical aspects of 2D animation, preparing students to create animations for various platforms and purposes.

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Film Production (530) , Film Production-Seeking Adm (530P) , Art History (613) , Film (Officially Admitted) (667) or Film (Seeking Admission) (667P)

Recent Term(s) Offered: fall 2026

ANIM 220    3D Modeling I: Environment    3 Hours

This course introduces students to the process of creating 3D content needed for animated projects in a variety of applications, including game development, animation for film, and fine art. The course focuses on modeling objects and environments.

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ANIM 310    Computer Animation I    3 Hours

This course gives students an understanding of and practice with the multi-step process of computer animation from start to finish and introduces them to the creative possibilities within the discipline of 3D computer animation. Students will create animated clips using industry-standard 3D applications.

Prerequisite(s): ANIM 210 and (ART 130 or ART 140)

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ANIM 320    3D Modeling II: Character Design and Development    3 Hours

This course introduces students to the process of designing and developing characters, from concept sketch to 3D modeling, for use in animated projects in a variety of applications, including game development, animation for film, and fine art.

Prerequisite(s): ANIM 220 and (ART 140 or ART 130)

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; fall 2026

ANIM 330    Sound and Image    3 Hours

Sound greatly enhances visual experience, and sound working in tandem with image is one of the most profound ways to convey ideas. Students will experiment with creating abstract digital sound, emphasizing the integration of visual elements with sound, exploring these as ingredients of communication and art practice for screen- and time-based art, installation art, game design, and animation.

Prerequisite(s): (ANIM 210 or ANIM 220) and (ART 140 or ART 130)

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2025; spring 2026

ANIM 344    Computer Animation II    3 Hours

This course is designed for experienced intermediate 3D animation students. The course introduces more sophisticated 3D animation concepts and techniques.

Prerequisite(s): ANIM 310

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ANIM 444    Computer Animation III    3 Hours

A capstone animation course through which students apply the knowledge gained in previous animation courses to produce individual portfolio projects. This class emphasizes creative experimentation and personal expression, and is aimed at bridging the arts and technology.

Prerequisite(s): ANIM 344

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: None

Art (ART)

ART 100    Art Appreciation    3 Hours

An introductory study of the visual arts. Colonnade/Statewide General Education Code E-AH | AH

Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; summer 2025; fall 2025; winter 2026; spring 2026; summer 2026; fall 2026

ART 102    Introduction to Making Art & Making Meaning    3 Hours

A hands-on material-specific course for non-art majors. Explores the formal elements, techniques, concepts and vocabulary of visual art through physical manipulation of one or more art materials (for example ceramics, paint, metals, or fibers). Examines art’s central and proactive role in the articulation of culture and its important function in determining societal norms and shifts throughout time. Colonnade/Statewide General Education Code E-AH | AH

Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; fall 2025; summer 2026

ART 105    History of Art to 1300    3 Hours

A selective chronological study of the visual arts from prehistoric through Gothic times. The course is designed as an introduction to the basic terminology and problems of art history and to methods of analyzing and interpreting individual works of art. Colonnade/Statewide General Education Code E-AH | AH

Recent Term(s) Offered: spring 2024; spring 2025; spring 2026

ART 106    History of Art Since 1300    3 Hours

A selective chronological study of the major visual arts from renaissance through modern times. Colonnade/Statewide General Education Code E-AH | AH

Recent Term(s) Offered: summer 2024; fall 2024; summer 2025; fall 2025; summer 2026; fall 2026

ART 130    Two-Dimensional Design Foundations    3 Hours

This introductory course explores the elements and principles of two-dimensional design that are the foundation of effective composition. Students will engage in hands-on projects using a variety of media, exploring ideation, visual communication, and creative risk-taking to solve design challenges.

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Interior Design Fashion Stdy (5016) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 131    Three-Dimensional Design Foundations    3 Hours

This course introduces students to materials and methods for creating three-dimensional work, focusing on design principles and elements unique to multi-dimensional art. Emphasis is placed on creative risk-taking, visual communication, and exploring how these concepts shape form and function.

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Interior Design Fashion Stdy (5016) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 140    Drawing Foundations I    3 Hours

This introductory course emphasizes the development of fundamental observational drawing skills, including line, value, proportion, perspective, and compositional organization. Through structured studio projects, students explore a range of drawing media to develop technical proficiency, visual acuity, and expressive decision-making.

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Interior Design Fashion Stdy (5016) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; summer 2026; fall 2026

ART 220    Ceramics    3 Hours

An introduction to ceramic art forming and glazing techniques.

Prerequisite(s): (ART 105 (may be taken concurrently) or ART 106 (may be taken concurrently)) and ART 131 and ART 140

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 230    Color Concepts    3 Hours

This course deals with concepts and applications of color in assigned two-dimensional problems.

Prerequisite(s): ART 140 and ART 130

Recent Term(s) Offered: None

ART 231    Graphic Design I: Typography    3 Hours

An introduction to typographic competencies, some of the fundamental building blocks of graphic design. Projects enable an understanding of the history and principles of typography. The course will introduce current computer technologies and the skills necessary for developing and executing basic typographic concepts.

Prerequisite(s): ART 130 and ART 243 (may be taken concurrently) with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 240    Drawing Foundations II    3 Hours

This intermediate course reinforces foundational drawing skills and enhances compositional competency, emphasizing creativity, problem-solving, color, and personal expression. Through hands-on projects, students explore different media and processes to develop their own artistic vision.

Prerequisite(s): ART 140

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Interior Design Fashion Stdy (5016) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; summer 2026; fall 2026

ART 243    Digital Media    3 Hours

Introduction to digital media development utilizing current software programs and tools for print design, digital design, animation, and interactive media. This course emphasizes technical skill and contextual creativity.

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) , Marketing (720) , Marketing (Seeking Adm) (720P) , Journalism (736) , Journalism - Seeking Admission (736P) , Visual Journalism Photograph (752) or Visual Jour Photo (Seek Adm) (752P)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 250    Printmaking    3 Hours

This course introduces the student to printmaking through one of the following processes: relief, screenprinting, intaglio, lithography, collagraph or monotype.

Prerequisite(s): (ART 105 (may be taken concurrently) or ART 106 (may be taken concurrently)) and ART 130 and ART 140

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 260    Painting    3 Hours

The purpose of this course is to acquaint students with the fundamental techniques of painting.

Prerequisite(s): (ART 105 (may be taken concurrently) or ART 106 (may be taken concurrently)) and ART 130 and ART 140

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 270    Sculpture Survey I    3 Hours

A survey of sculpture production methods, including modeling, mold making, carving and fabricating in various materials. Students will explore traditional and contemporary techniques that can be used to express their understanding of the human condition by sculptural means.

Prerequisite(s): (ART 105 (may be taken concurrently) or ART 106 (may be taken concurrently)) and ART 131 and ART 140

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 280    Weaving    3 Hours

This course is an introduction to weaving, including rya, flossa, and tapestry rug techniques plus techniques for yardage and wall hanging.

Prerequisite(s): ART 105 (may be taken concurrently) and ART 130 and ART 140

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024

ART 305    Ancient Greek and Roman Art    3 Hours

Investigation of the artistic heritage of Ancient Greece and Rome from the Bronze Age to 476 CE.

Recent Term(s) Offered: None

ART 310    Art Education in the Elementary School    3 Hours

A requirement for elementary education majors, this course studies the materials, methods and functions of art in the elementary curriculum through the use of lectures, readings, observations and selected studio problems.

Prerequisite(s): EDU 250 (may be taken concurrently) and PSY 310 (may be taken concurrently)

Restriction(s): Students with a semester level of Academy Junior, Academy Senior, Freshman or Sophomore may not enroll.

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 311    Foundations of Art Education and Methods I    3 Hours

An introductory course for theoretical as well as practical foundations of elementary and/or middle school art education and methods. Field experience will be required. Students are responsible for arranging their own transportation to designated or assigned sites.

Prerequisite(s): (ART 105 (may be taken concurrently) with a minimum grade of C or ART 106 (may be taken concurrently) with a minimum grade of C) and EDU 250 (may be taken concurrently) with a minimum grade of C

Restriction(s): Students with a semester level of Freshman or Sophomore may not enroll.

Recent Term(s) Offered: fall 2024; fall 2026

ART 312    Art of the United States to 1865    3 Hours

A survey of art and architecture of the United States from its beginnings to the end of the Civil War.

Recent Term(s) Offered: None

ART 313    Art of the United States Since 1865    3 Hours

A survey of art and architecture in the United States from the Civil War to the present day.

Recent Term(s) Offered: spring 2025

ART 314    Southern Baroque Art    3 Hours

A survey of the art and architecture of Italy and Spain of the seventeenth century.

Recent Term(s) Offered: None

ART 315    Northern Baroque Art    3 Hours

A survey of art and architecture of northern Europe of the seventeenth century with an emphasis on Dutch, Flemish, and French traditions.

Recent Term(s) Offered: fall 2025

ART 316    Medieval Art & Architecture    3 Hours

A study of the art and architecture of Europe from the early third century through the fourteenth century.

Recent Term(s) Offered: spring 2024

ART 317    Art and Power    3 Hours

A systematic consideration of the means through which the visual arts embody and promote ideologies and shape human societies. Colonnade/Statewide General Education Code K-SY

Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status

Recent Term(s) Offered: winter 2024; summer 2024; winter 2025; winter 2026; summer 2026

ART 318    Art and Landscape    3 Hours

Critical examination of the theme of landscape in the visual arts. Colonnade/Statewide General Education Code K-LG

Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status

Recent Term(s) Offered: summer 2024; summer 2025; spring 2026; summer 2026

ART 319    New Media Art & Immersive Aesthetics    3 Hours

This course explores the history and theory of new media art (e.g. video, animation, digital art, and immersive installations).

Recent Term(s) Offered: None

ART 321    Ceramics    3 Hours

This course emphasizes forming techniques that complement the talents and concepts of intermediate level ceramic art students.

Prerequisite(s): ART 220

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 325    Art of Asia, Africa, and the Americas    3 Hours

Visual arts of indigenous cultures from four continents: Asia, the Americas and Africa.

Restriction(s): Students with a semester level of Freshman may not enroll.

Recent Term(s) Offered: spring 2026

ART 330    Graphic Design II: Layout & Information Design    3 Hours

This course combines active-learning experiences with formative portfolio practice in graphic design. Students will conduct design research, learn preproduction/production techniques, and utilize industry software to work through contextual obstacles and aesthetic strategies concerning the visualization of information.

Prerequisite(s): ART 231

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 334    Survey of Graphic Design    3 Hours

This course investigates the evolution of graphic design from pre-historic visual communications through the computer graphics revolution.

Recent Term(s) Offered: fall 2024; summer 2025; fall 2025; summer 2026; fall 2026

ART 340    Drawing    3 Hours

Composition and exploration of different media and techniques are emphasized in drawing from still life arrangements, landscapes or figure.

Prerequisite(s): ART 240

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; summer 2026; fall 2026

ART 341    Drawing    3 Hours

Advanced drawing is provided in this course, with continued emphasis on composition and technique.

Prerequisite(s): ART 340

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; summer 2026; fall 2026

ART 343    Digital Media: Time-Based    3 Hours

Exploration of time-based and experimental digital art, including computer animation, interactive multimedia, World Wide Web and emerging applications of computer graphics in visual art.

Prerequisite(s): ART 243

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 350    Printmaking    3 Hours

Emphasizes the development of imagery through one of the following processes: relief, screen-printing, intaglio, lithography, collagraph, monotype or digital.

Prerequisite(s): ART 250

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 351    Printmaking    3 Hours

Continues the student's development of personal imagery and technical proficiency through printmaking.

Prerequisite(s): ART 350

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 360    Painting    3 Hours

This course stresses the creative approach to painting media. Emphasis is placed upon developing and understanding of the materials, principles and techniques inherent in a work of art. Outside reading and pictorial investigations are assigned.

Prerequisite(s): ART 260

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 361    Painting    3 Hours

This course requires students to apply knowledge, understanding and skills in painting with increased competence and insight.

Prerequisite(s): ART 360

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 370    Sculpture Survey II    3 Hours

Further development of basic sculptural materials and techniques.

Prerequisite(s): ART 270

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 371    Sculpture Methods, Welding I    3 Hours

Advanced work in sculpture composition. Welding is introduced, using oxyacetylene, electric or gas arc.

Prerequisite(s): ART 370

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 372    Sculpture, Figurative Studies    3 Hours (repeatable max of 6 hrs)

Focuses on the human figure, its various applications and meanings as a vehicle for aesthetic expression in contemporary sculpture.

Prerequisite(s): ART 270

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; fall 2025; spring 2026; fall 2026

ART 373    Installation Art    3 Hours (repeatable max of 6 hrs)

Introduction to and practice with concepts, materials and methods of installation art. Students will experiment with developing their own artistic voice through creating site-specific art installations. Off campus field trip may be taken. Note: Any 200-level course in studio art or graphic design is required to take this course.

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: None

ART 377    Design to Prototype I    3 Hours

This course will allow students in creative fields to explore traditional and new production methods within the creative markets and allied design fields. It will provide instruction in a range of topics, technologies, and processes in the design and production of prototypes and physical 2D and 3D assets.

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024

ART 380    Weaving    3 Hours

In this course, the creative and individual approach is emphasized in weaving full-size items using techniques learned in Weaving 280, in addition to other weaving techniques.

Prerequisite(s): ART 280

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024

ART 381    Weaving    3 Hours

In this course, the student is expected to investigate one or more selected areas of weaving.

Prerequisite(s): ART 380

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024

ART 390    Contemporary Art    3 Hours

Consideration of the diverse influences, developments, and trends in the visual arts since World War II.

Recent Term(s) Offered: spring 2024; spring 2025

ART 395    A Cultural History of Alcohol    3 Hours

An examination of the role that alcohol plays in historical development among various world cultures over time. Instructor may choose to focus on a specific region and/or time period. Colonnade/Statewide General Education Code K-SC

Equivalent(s): HIST 395

Recent Term(s) Offered: fall 2025

ART 399    Professional Work    3 Hours (repeatable max of 6 hrs)

Application for or enrollment in Cooperative Education plan, approval of Co-op Faculty Advisor and of department head and development of written Learning Plan. Practical experience in art in a supervised work situation within a cooperating private enterprise or public agency. Adequately prepared students are placed in a situation in which theoretical knowledge may be applied to actual professional experience.

Restriction(s): Students with a semester level of Freshman or Sophomore may not enroll.

Recent Term(s) Offered: winter 2024; spring 2024; summer 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 401    Art of the Italian Renaissance    3 Hours

This course analyzes the architecture, sculpture and painting of the Italian Renaissance with emphasis on the examination of selected examples.

Recent Term(s) Offered: None

ART 403    Northern Renaissance Art    3 Hours

A study of Netherlandish, German, and French art from late 14th through 16th centuries. Emphasis is placed upon the work of such major figures as van Eyck, van der Weyden, van der Goes, Bosch, Bruegel, Gruenewald, and Durer.

Recent Term(s) Offered: fall 2024

ART 405    Art Theory and Criticism    3 Hours

A study of major theories of art, both historical and contemporary, and of various approaches to making qualitative judgments about individual works of art.

Recent Term(s) Offered: fall 2024; fall 2025; fall 2026

ART 407    Islamic Art and Architecture    3 Hours

A survey of art and architecture in the Islamic world from 622 through the present day. Colonnade/Statewide General Education Code K-SC

Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status

Recent Term(s) Offered: fall 2024; fall 2026

ART 408    European Art, 1700-1848    3 Hours

An investigation of the visual arts of Europe from the Age of Absolutism to the Revolutions of 1848. Examines the visual arts of eighteenth and early nineteenth century Europe including movements and styles such as Rococo, Neoclassicism, and Romanticism.

Recent Term(s) Offered: spring 2025

ART 409    European Art, 1848-1900    3 Hours

Examines the visual arts of mid to late nineteenth century Europe including movements and styles such as Realism, Impressionism, and Post-Impressionism.

Recent Term(s) Offered: spring 2024; spring 2026

ART 410    European Art, 1900-1945    3 Hours

Examines the visual arts of Europe from the beginning of the twentieth century until the end of World War II.

Recent Term(s) Offered: fall 2026

ART 411    Foundations of Art Education and Methods II    3 Hours

This second art education methods course provides diverse experiences related to art education theory and practice in elementary, middle, and high schools. Field experiences in public schools outside the regular class sessions are required. Students are responsible for arranging their own transportation to designated or assigned sites.

Prerequisite(s): ART 311 with a minimum grade of C and EDU 250 with a minimum grade of C and PSY 310 with a minimum grade of C and SPED 330 with a minimum grade of C

Recent Term(s) Offered: spring 2024; spring 2025

ART 413    Foundations of Art Education and Methods III    3 Hours

Long-term curriculum design, assessment and classroom management methods appropriate for visual arts instruction in middle and high schools. Field experience is required. Students are responsible for arranging their own transportation.

Prerequisite(s): ART 411 with a minimum grade of C

Restriction(s): Students with a semester level of Freshman, Junior or Sophomore may not enroll.

Recent Term(s) Offered: fall 2024; fall 2025

ART 420    Ceramics    3 Hours

A continuation of production in clay form and research in experimental clay and glaze composition.

Prerequisite(s): ART 321

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 421    Ceramics    3 Hours

This course requires advanced individual performance in creative design concepts and in research and recording.

Prerequisite(s): ART 420

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 422    Ceramics    3 Hours

This course is a continuation of ART 421.

Prerequisite(s): ART 421

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2026

ART 423    Pottery Wheel Techniques    3 Hours

Development of wheel-thrown shapes that reflect innovative thinking and mature craftsmanship.

Prerequisite(s): ART 422

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2025; spring 2026; fall 2026

ART 424    Ceramic Glaze Composition    3 Hours

Investigation of the thermal behavior of glaze chemicals and compounds.

Prerequisite(s): ART 422

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2026; fall 2026

ART 425    Ceramic Studio Equipment Design    3 Hours

Study of the design and construction of basic studio equipment, including kilns, burners, potters wheels, and slab rollers.

Prerequisite(s): ART 423

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2025; fall 2026

ART 426    Special Firing Techniques    3 Hours

Experimentation with oxidation and reduction kiln firing techniques including raku, salt, lustre, and bizen.

Prerequisite(s): ART 423

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2025; fall 2026

ART 430    Graphic Design III: Advanced Graphic Design    3 Hours

Course will provide opportunities to create personal, expressive projects that will result in comprehensive portfolio-ready work for graphic designers. Self-motivation and a committed desire to design are required for this course.

Prerequisite(s): ART 330 with a minimum grade of C and ART 331 with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; fall 2025; spring 2026; summer 2026; fall 2026

ART 431    Illustration    3 Hours

This course develops the ability to apply a variety of media and techniques to solve problems in illustration.

Prerequisite(s): ART 240 with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; spring 2025; spring 2026; fall 2026

ART 432    Portfolio    3 Hours

This course is designed to inform and to guide the student in assembling a portfolio for professional presentation.

Restriction(s): Students with a semester level of Freshman or Sophomore may not enroll.

Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 433    Package Design    3 Hours

Techniques and aesthetics of package design.

Prerequisite(s): ART 330 and ART 131

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: fall 2024; fall 2025; fall 2026

ART 434    Capstone Seminar    1 Hour

Seminar workshop with emphasis on presentation and practices appropriate to future development. To be taken the last semester of the student's program of study in art.

Restriction(s): Students with a semester level of Academy Junior, Academy Senior, Freshman, Junior or Sophomore may not enroll.

Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 436    Digital Illustration    3 Hours

This computer-based course provides advanced instruction in illustration using industry-standard software.

Prerequisite(s): ART 243 with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; fall 2025; fall 2026

ART 440    Drawing    3 Hours

Advanced drawing explorations through individual problem solving.

Prerequisite(s): ART 341

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; summer 2026; fall 2026

ART 445    American Architectural History    3 Hours

An interdisciplinary survey of American architectural history, including trends and styles, architect designed and manufactured structures and elements, and the social history of American architecture.

Equivalent(s): FLK 445

Recent Term(s) Offered: None

ART 450    Printmaking    3 Hours

Stresses advanced printmaking techniques and requires students to have strong personal imagery.

Prerequisite(s): ART 351

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 451    Printmaking    3 Hours

Printmaking exploration through research and creative activity.

Prerequisite(s): ART 450

Corequisite(s): ART 452

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2025; spring 2026; fall 2026

ART 452    Printmaking    3 Hours

This course consists of advanced research problems in printmaking.

Prerequisite(s): ART 451

Corequisite(s): ART 451

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: fall 2025; fall 2026

ART 453    Senior Techniques in Printmaking    3 Hours

Develops mastery printmaking skills.

Prerequisite(s): ART 452

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2026; fall 2026

ART 454    Senior Composition in Printmaking    3 Hours

Exploration of mature personal imagery in printmaking.

Prerequisite(s): ART 452

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2026

ART 455    Advanced Senior Techniques in Printmaking    3 Hours

Continues the development of master printmaking skills.

Prerequisite(s): ART 453 and ART 454

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2026

ART 456    Advanced Senior Composition in Printmaking    3 Hours

Continues the exploration of mature personal imagery in printmaking.

Prerequisite(s): ART 453 and ART 454

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2025; fall 2026

ART 460    Painting    3 Hours

Research problems in selected painting materials are provided in this course.

Prerequisite(s): ART 361

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 461    Painting    3 Hours

This course consists of advanced individual research problems in painting.

Prerequisite(s): ART 460

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 462    Painting    3 Hours

This course is a continuation of ART 461.

Prerequisite(s): ART 461

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 463    Senior Painting Studio I    3 Hours

Advanced studio exploration through historical, technical and practical methods.

Prerequisite(s): ART 462

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; fall 2026

ART 464    Senior Painting Studio II    3 Hours

Advanced studio using historical, technical and practical methods to create a cohesive body of work.

Prerequisite(s): ART 462

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; spring 2025; spring 2026; summer 2026; fall 2026

ART 465    Advanced Senior Painting Studio I    3 Hours

Development of a sustainable studio practice through individual problem solving.

Prerequisite(s): ART 463 and ART 464

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2026

ART 466    Advanced Senior Painting Studio II    3 Hours

Development of a professional studio practice through individual experimentation and innovation.

Prerequisite(s): ART 463 and ART 464

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: fall 2026

ART 470    Sculpture    3 Hours

Sculptural problems. Introduction to metal casting using sand molds.

Prerequisite(s): ART 371

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 471    Sculpture Methods, Foundry I    3 Hours

Sculptural problems. Introduction to the lost-wax method of casting.

Prerequisite(s): ART 371

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2024; fall 2026

ART 472    Sculpture    3 Hours

Experience in solving problems met in professional practice.

Prerequisite(s): ART 471

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: spring 2025; spring 2026

ART 474    Sculpture Methods, Wood    3 Hours

Advanced techniques in wood sculpture.

Prerequisite(s): ART 472

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 475    Sculpture Methods, Welding II    3 Hours

Advanced welding techniques in sculpture.

Prerequisite(s): ART 371

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 476    Sculpture Methods, Foundry II    3 Hours

Advanced foundry techniques in sculpture.

Prerequisite(s): ART 471

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 477    Design to Prototype II    3 Hours

This course will allow students in creative fields to expand upon knowledge of traditional and new production methods within the creative markets and allied design fields. It will provide advanced instruction in a range of topics, technologies, and processes in the design and production of object-based prototypes and physical 3D assets.

Prerequisite(s): ART 377 with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024

ART 480    Weaving    3 Hours

This course consists of creative research in the areas of double-weave, ikat, the use of indigenous fibers and other more complicated techniques.

Prerequisite(s): ART 381

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 481    Weaving    3 Hours

This course provides for the development of special creative problems involving techniques investigated in ART 480.

Prerequisite(s): ART 480

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 482    Weaving    3 Hours

This course involves advanced individual research in weaving.

Prerequisite(s): ART 481

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 483    Senior Fiber Techniques    3 Hours

Develops proficiency in weaving or fiber construction through experiments with traditional and innovative techniques.

Prerequisite(s): ART 482

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 484    Senior Fiber Composition    3 Hours

Explores and develops mature personal concepts and imagery in fiber art.

Prerequisite(s): ART 482

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 485    Advanced Senior Fiber Techniques    3 Hours

Continues the development of fiber techniques introduced in ART 483.

Prerequisite(s): ART 483 and ART 484

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 486    Advanced Senior Fiber Composition    3 Hours

Continues the development of concepts and imagery in fiber art as begun in ART 484.

Prerequisite(s): ART 483 and ART 484

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or

Recent Term(s) Offered: None

ART 490    Special Problems    3-6 Hours

Independent course work done on an individual basis under the guidance of a selected faculty member.

Recent Term(s) Offered: winter 2024; spring 2024; fall 2024; winter 2025; spring 2025; summer 2025; fall 2025; winter 2026; spring 2026; fall 2026

ART 491    Special Studies    3 Hours

Independent course work done on an individual basis under the guidance of a selected faculty member.

Recent Term(s) Offered: winter 2024; summer 2024; fall 2024; winter 2025; spring 2025; summer 2025; winter 2026; spring 2026; summer 2026; fall 2026

ART 494    Seminar in Art History    3 Hours (repeatable max of 6 hrs)

An examination of a selected period, movement, or artist which relates historical, formalistic, and theoretical approaches. Emphasis is placed upon accurate observation, critical judgment, and effective communication of ideas. May be repeated once for a total of six hours. Note: One other art history course is required.

Recent Term(s) Offered: spring 2024; summer 2024; spring 2025; summer 2025; spring 2026; summer 2026

ART 495    Portfolio Development & Practicum    1-2 Hours (repeatable max of 6 hrs)

Provides advanced students with self-directed study. Under supervision of a faculty member of the student's choosing, course will enable students to create individual works suitable for inclusion in a competitive portfolio.

Prerequisite(s): permission of instructor

Recent Term(s) Offered: winter 2024; spring 2024; fall 2024; spring 2025; summer 2025; fall 2025; summer 2026

ART 496    Special Topics in Studio Art    3 Hours (repeatable max of 6 hrs)

Investigates different topics in art through process or technique in a studio practice.

Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; summer 2025; fall 2025; summer 2026

ART 497    Special Topics in Animation    3 Hours (repeatable max of 9 hrs)

In-depth instruction in a range of topics, technologies, and processes in animation.

Prerequisite(s): ANIM 310

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

ART 499    Career Experience in Art    3 Hours (repeatable max of 6 hrs)

Application for or enrollment in Cooperative Education plan, approval of Co-op Faculty Advisor and of department head and development of written Learning Plan. Practical experience in art in a supervised work situation within a cooperating private enterprise or public agency. Adequately prepared students are placed in a situation in which theoretical knowledge may be applied to actual professional experience.

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; fall 2026

Design (DES)

DES 331    Visual Thinking    3 Hours

Focuses on the process of lateral thinking and the visualization of design problems and their solutions. Emphasizes effective research, imagination, originality, and execution in various media.

Prerequisite(s): ART 231 and ART 243

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: fall 2026

DES 332    Visual Identity & Logo Design    3 Hours

This course focuses on the creation and development of visual identity and brand elements through a systematic and applied approach. Emphasizes comprehensive logo and identity creation from concept development through design and hands-on production. This course deals with preparing the components required to create a visual identity, brand standards, and style guide for an organization or business.

Prerequisite(s): ART 243 (may be taken concurrently)

Corequisite(s): ART 231

Restriction(s): Enrollment is limited to students in User Experience (1747) , Graphic Design (1762) or Visual Arts (514)

Recent Term(s) Offered: None

DES 438    Advanced Media Design    3 Hours

Advanced level studio course that combines previously acquired art and design skills with new strategies to produce print and digital design for on-screen media and user interactions. Places strong focus on self-directed projects and experiential learning.

Prerequisite(s): ART 330 with a minimum grade of C and ART 331 with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: None

DES 498    Special Topics in Graphic Design    3 Hours

Investigates topics in graphic design through applied processes or techniques. Explores the professional practice of historical and / or contemporary graphic design, including new and emerging media.

Prerequisite(s): ART 330 (may be taken concurrently) with a minimum grade of C and ART 331 (may be taken concurrently) with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: fall 2026

Interior Design and Fashion Studies (IDFS)

IDFS 100    Introduction to Interior Design    3 Hours

Introduction to interior design as it relates to housing environments and residential furnishings and equipment. Focuses on consumer-related information and services. Includes layout and design opportunities. This course for non-Interior Design majors only.

Restriction(s): Students cannot enroll who are in Interior Design Fashion Stdy (5016) or Interior Design Fashion Mer (531)

Recent Term(s) Offered: None

IDFS 101    Foundations of Interior Design    1 Hour

An exploration of the interior design profession including its many aspects and challenges, the required and continuing education, identification of the role of the interior designer, and career options.

Recent Term(s) Offered: None

IDFS 131    Basic Apparel Construction    3 Hours

Study of basic principles of apparel construction. Concepts include pattern, fabric, and equipment selection. Students experiment with construction techniques.

Recent Term(s) Offered: fall 2026

IDFS 151    Survey of Architecture and Interiors I    3 Hours

An introduction to the study of styles in architecture and interiors from ancient times through the 18th century. Emphasis is placed on furniture and furnishings and the interface between architecture and interior space.

Recent Term(s) Offered: fall 2026

IDFS 152    Survey of Architecture and Interiors II    3 Hours

An introduction to the study of styles in architecture and interiors from the 18th century to present time. Emphasis is placed on French, English, and American styles and the international movements from which contemporary styles have emerged.

Recent Term(s) Offered: None

IDFS 165    Fashion Appreciation    3 Hours

An introductory exploration of fashion and the fashion industry. This course will survey key aspects of fashion throughout history and will study the fashion industry including fashion brands and industry structure as well as the variety of careers within the fashion industry. Colonnade/Statewide General Education Code E-AH | AH

Recent Term(s) Offered: fall 2026

IDFS 201    Interior Design Studio I    4 Hours

Study of the principles of spatial design expressed by two-and-three-dimensional representation. Problem solving through elements of form, space and color.

Corequisite(s): IDFS 222, IDFS 243

Recent Term(s) Offered: fall 2026

IDFS 222    IDFS Computer Aided Design    3 Hours

Computer aided design using industry standard vector-based technology. Practical application in Interior Design and Fashion Studies through projects.

Restriction(s): Students with a semester level of Freshman may not enroll.

Recent Term(s) Offered: fall 2026

IDFS 223    Textiles    3 Hours

Exploration of textile fibers, yarns and fabric construction; color and design; finishes. Performance and care are studied in relation to selection of fabrics for clothing and furnishings. Application through lab testing of fiber content, yarns and fabric construction, color, and design, and finishes. Lecture, Lab.

Recent Term(s) Offered: fall 2026

IDFS 226    Fashion Illustration    3 Hours

Exploration of aspects of fashion illustration from drawing basic body proportions and fashion figures to producing finished illustrations in color using a variety of mediums and tools.

Prerequisite(s): ART 130 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 231    Textile and Apparel Quality Analysis    3 Hours

Evaluation of textile and apparel quality and performance. Emphasis on sewn products from the perspective of the manufacturer, retailer, and consumer. Laboratory; field experiences.

Prerequisite(s): (IDFS 131 with a minimum grade of C or IDFM 131 with a minimum grade of C or DMT 131 with a minimum grade of C or CFS 131 with a minimum grade of C) and (IDFS 223 with a minimum grade of C or IDFM 223 with a minimum grade of C or DMT 223 with a minimum grade of C or CFS 223 with a minimum grade of C)

Recent Term(s) Offered: None

IDFS 243    Materials and Finishes for Interior Design    3 Hours

Analysis of properties and uses of materials specified by interior designers. Major concepts and processes include standards of performance, quantity and cost estimating, and specification writing. Field trips at student's expense.

Corequisite(s): IDFS 201

Recent Term(s) Offered: fall 2026

IDFS 244    Illustrator for Fashion Studies    3 Hours

Introduction to the use of Adobe Illustrator to create flat pattern and textile design.

Prerequisite(s): ART 130 (may be taken concurrently) with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 300    Interior Design Studio II    4 Hours

Investigation into understanding of conceptual, spatial principles applicable to interior design; development of two-and three-dimensional representation techniques and application of color theory.

Prerequisite(s): ART 130 (may be taken concurrently) with a minimum grade of C and IDFS 201 with a minimum grade of C and IDFS 243 with a minimum grade of C and IDFS 222 with a minimum grade of C

Corequisite(s): IDFS 344

Recent Term(s) Offered: None

IDFS 301    Interior Design Studio III    4 Hours

Integration of basic building systems with conceptual, organizational, and spatial principles of design to create complete interior environments.

Prerequisite(s): IDFS 300 with a minimum grade of C and IDFS 344 (may be taken concurrently) with a minimum grade of C and ART 243 with a minimum grade of C

Corequisite(s): IDFS 304, IDFS 427

Recent Term(s) Offered: fall 2026

IDFS 302    Interior Design Studio IV    4 Hours

Non-residential design problems of intermediate complexity with emphasis on application of advanced programming and life safety issues.

Prerequisite(s): IDFS 301 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 304    Lighting and Environmental Controls    3 Hours

Principles of mechanical systems of buildings including the electrical system, ventilation system, plumbing system, and HVAC systems. Students will properly execute the design criteria, supervise and collaborate with building trades and competently implement proper materials and mechanical systems in working drawings.

Prerequisite(s): IDFS 344 with a minimum grade of C

Corequisite(s): IDFS 301

Recent Term(s) Offered: fall 2026

IDFS 306    Residential Design Studio    3 Hours

Residential planning of interior environments, focusing on elements within those environments and the process of spatial planning. Topics include the creation of rooms, the design of effective spatial sequences, the functional relationships among different parts of a project, furniture arrangement, planning efficient circulation systems, ensuring spaces are accessible, and designing safe environments. Throughout the course students will apply the concepts they learn, reinforcing understanding.

Prerequisite(s): IDFS 201 with a minimum grade of C and IDFS 222 with a minimum grade of C

Corequisite(s): IDFS 344

Recent Term(s) Offered: None

IDFS 308    Design and the Human Lifecycle    3 Hours

Exploration of the principles of anthropometrics, universal design and Americans with Disabilities codes used by Interior Designers to create environments in residential and public buildings that contributes to inclusion, safety, and emotional well-being of the user.

Recent Term(s) Offered: None

IDFS 310    Pattern Making and Draping    3 Hours

Exploration of the development of basic apparel styles through the application of pattern drafting and the study of the principles and processes of draping.

Prerequisite(s): IDFS 131 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 313    Practicum in Interior Design Fashion Studies    3 Hours

Supervised practicum experience. Students perform professional functions with a pre-approved cooperating business. Field experience. Transportation at student's expense.

Recent Term(s) Offered: None

IDFS 322    Merchandising I for IDFS    3 Hours

Study of the principles of merchandising design, apparel and textile products with emphasis on the buying function and using merchandise calculations.

Prerequisite(s): MKT 220 with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 325    Sustainability in the Fashion Industry    3 Hours

An overview of current sustainability practices within the global fashion industry. Discussion of future needs in the industry related to sustainable practices. A review of sustainable practices from concept to consumer.

Prerequisite(s): IDFS 165 with a minimum grade of C and MGT 210 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 332    History of 20th Century Fashion    3 Hours

Survey of American and European fashions from 1900 to present as they reflect social, economic, and cultural influences. Application to current fashion analysis, re-enactment apparel, and artifact identification.

Prerequisite(s): IDFS 223 with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 333    Fashion Fundamentals    3 Hours

Survey of the fashion industry. Major topics include design, production, marketing and apparel management. Current trends in fashion design and merchandising are identified and analyzed.

Prerequisite(s): (DMT 132 with a minimum grade of C or IDFM 132 with a minimum grade of C) and MKT 220 with a minimum grade of C

Equivalent(s): IDFM 333

Recent Term(s) Offered: None

IDFS 335    Apparel Design Production    3 Hours

Exploration of the application of advanced sewing techniques across a range of fashion products. Students will learn apparel construction using commercial patterns to create muslin samples and fully finished garments.

Prerequisite(s): IDFS 131 with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 344    Revit for Interiors I    3 Hours

Introduction to computer-aided 3-D modeling techniques as tools in the design/problem-solving process.

Prerequisite(s): IDFS 222 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 345    Design for Food Service Operations    3 Hours

Examination of the technical aspects and accessibility issues of designing food service operations. Development of drawings for commercial kitchens including floor plans, utility/mechanical/electrical specifications, elevations, and equipment using AIA guidelines.

Prerequisite(s): IDFS 344 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 347    Furniture Design    3 Hours

Introduction to the art and the science used in designing furniture including a historical overview of furniture design and periods. Topics include principles and elements of design, composition, fabrication processes and materials selection. Design projects will be assigned to develop an understanding of the process of furniture design.

Prerequisite(s): IDFS 344 with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 360    Kitchen & Bath Design Studio    3 Hours

Examination of the technical aspects and accessibility issues of designing residential kitchens and baths. Development of drawings for the kitchen and bath including floor plans, electrical and lighting plans, elevations, and cabinet sections using ANSI (American National Standards Institute) guidelines and graphic presentation standards.

Prerequisite(s): IDFS 222 with a minimum grade of C and IDFS 300 with a minimum grade of C and IDFS 344 (may be taken concurrently) with a minimum grade of C

Recent Term(s) Offered: None

IDFS 400    Special Problems in Interior Design    3 Hours (repeatable max of 6 hrs)

Independent interior design research and projects that reach beyond the current course offerings into areas of more advanced study and techniques.

Prerequisite(s): IDFS 302 with a minimum grade of C and IDFS 344 with a minimum grade of C and IDFS 427 with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 401    Interior Design Studio V    4 Hours

Non-residential design problems of advanced complexity integrating previous experiences and applying office practices to the process of design.

Prerequisite(s): IDFS 302 with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 402    Senior Design Thesis    4 Hours

A mixed-use capstone project requiring a developed design solution with an increased amount of technical support data and design detailing. Guest speakers and field trips may supplement instruction. Students are responsible for their own transportation.

Prerequisite(s): IDFS 401 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 403    Business Principles and Practices for Interior Design    2 Hours

Study of the business, legal, and financial considerations of the practicing designer. Major topics include business formation, project analysis and management, contracts, compensation, and government regulations and codes.

Recent Term(s) Offered: None

IDFS 410    IDFS Internship    3 Hours (repeatable max of 6 hrs)

A professional design employment experience that synthesizes work and academic explorations. The internship provides on-the-job training, education, and experience in the practice of interior design or Fashion Merchandising. The internship requires two hundred forty (240) contact hours with an approved provider. Transportation provided by student.

Prerequisite(s): (IDFS 302 with a minimum grade of C or IDFS 335 with a minimum grade of C)

Restriction(s): Students with a semester level of Academy Junior, Academy Senior, Freshman, Junior or Sophomore may not enroll.

Recent Term(s) Offered: None

IDFS 421    Portfolio Design    3 Hours

Development of a design portfolio as essential ingredient of job search and application to graduate school for all design professions. Includes audit, analysis and assembly of portfolio to demonstrate individual talent and qualifications. Input from industry professionals. Covers digital techniques and World Wide Web promotion.

Prerequisite(s): IDFS 302 with a minimum grade of C or IDFS 335 with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 423    Human Environment Study Tour    3 Hours (repeatable max of 6 hrs)

Travel to fashion and design centers to gain firsthand knowledge concerning design, production, marketing, and promotion of textiles, clothing, and home furnishings. Field trips at student's expense.

Recent Term(s) Offered: None

IDFS 426    Design Market Trends    3 Hours

A multi-faceted approach to trend research and development. Includes research, analysis, distillation, and communication of micro and macro trends. Students will learn to identify micro design trends (such as patterns, colors, fabrications, silhouettes, etc.) and macro trends (such as retail design strategy, consumer trends and behaviors, retail marketing strategy, etc.) within the retail environment. Students will gain an understanding of the nuances of a trend and how it manifests on a global scale as well as create an effective, professional grade presentation. Must have a valid ID for Travel. Travel at student's expense. Colonnade/Statewide General Education Code K-IE

Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status

Restriction(s): Students with a semester level of Academy Junior, Academy Senior or Freshman may not enroll.

Recent Term(s) Offered: None

IDFS 427    Revit for Interiors II    3 Hours

Advanced application of the conveyance of ideas and information expressed with two-dimensional images through the use of electronic resources.

Prerequisite(s): IDFS 222 with a minimum grade of C and ART 243 with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 431    Clothing and Human Behavior    3 Hours

Study of dress and adornment in relation to human behavior. Clothing and appearance are explored in relation to the self, to interpersonal communication, and to collective behavior in social, cultural, and historical contexts. Colonnade/Statewide General Education Code K-SC

Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status and (PSY 100 or PSYS 100 or SOCL 100)

Restriction(s): Students with a semester level of Academy Junior, Academy Senior, Freshman or Sophomore may not enroll.

Recent Term(s) Offered: fall 2026

IDFS 433    Fashion Synthesis    3 Hours

Senior capstone where students develop a personal design aesthetic and produce a finished product using the design process encompassing trend analysis, concept development and final execution of finished garments based upon their original designs.

Prerequisite(s): IDFS 333 with a minimum grade of C and IDFS 335 with a minimum grade of C and IDFS 226 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 434    History of Costume    3 Hours

Study of costume from selected historic periods. Students are required to analyze socioeconomic influences on clothing.

Recent Term(s) Offered: None

IDFS 436    Global Apparel Merchandising & Promotion    3 Hours

Evaluation of the key issues facing textiles and apparel industries in the global economy considering economic, political, and social perspectives and professional implications. Principles and practices of fashion promotion around the globe are integrated. This course includes hands-on, supervised experience with local visual merchandising departments in a retail setting.

Prerequisite(s): IDFM 333 with a minimum grade of C and ART 130 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 437    Fashion's Luxury Landscape    3 Hours

An exploration of the fashion industry’s luxury sector. This course reviews key strategies that exist within the luxury market, including product lifecycles, supply and value chains, and retail and brand management.

Prerequisite(s): IDFS 165 with a minimum grade of C and IDFS 333 with a minimum grade of C

Recent Term(s) Offered: None

IDFS 438    Merchandising II for IDFS    3 Hours

Exploration of merchandising and brand development concepts using standard industry frameworks and analysis. Students will develop their own brand concept along with a full business plan to support it.

Prerequisite(s): IDFM 322 with a minimum grade of C and MKT 331 (may be taken concurrently) with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 446    Restoration of Historic Interiors    3 Hours

Rehabilitation, restoration and adaptive reuse of historic buildings through the study of background, adaptation including materials, buildings, and historic districts. The numerous forces that shape buildings will be evaluated through context, concepts, methods, economics, public policy and sustainability.

Prerequisite(s): IDFS 344 with a minimum grade of C

Recent Term(s) Offered: fall 2026

IDFS 448    Interior Illustration    3 Hours

Exploration and development of rendering techniques for architecture interiors, furnishings, accessories, and details. Emphasis is placed on material simulation and delineation techniques through pencil and alcohol-based marker techniques.

Recent Term(s) Offered: fall 2026

User Experience (UX) 

UX 220    Introduction to User Experience Design    3 Hours

Introduces user experience design theory - the practice of placing users and their needs as the focus of designing products, environments, web sites and/or applications. Students learn the five stages of "design thinking" as part of the UX process: empathize, define, ideate, prototype, and test.

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

UX 300    User Experience Strategy & Content Creation    3 Hours

A hands-on multimedia strategy and content creation course for creatives. Applies the synthesis of brands’ value proposition and persuasion techniques to create effective messaging and visual strategies in design assets. Explores and applies various techniques to adapt content for use in print, digital, and social communications platforms. Creates multi-media assets implementing content development decisions informed and supported by intensive audience research. Reviews current, historical, and cultural trends to understand how design can influence consumers, our society, and our culture.

Prerequisite(s): (ART 243 with a minimum grade of C or AD 210 with a minimum grade of C)

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

UX 310    Future Design    3 Hours

This course draws heavily upon future and speculative design. Speculative design centers around how things could be while inviting designers to consider their desired futures. By critically evaluating the present, we can make better decisions about the future. Explore ethical considerations and responsibilities in design. Examine the impact of design decisions on users, society, and the broader digital landscape. Discuss and investigate various situations related to technology and design. Develop a comprehensive understanding of UX ethics and ethical application in real-world scenarios.

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or Computer Science (629)

Recent Term(s) Offered: spring 2026

UX 330    User Interface Design    3 Hours

Exploration into the design process and techniques for creating interactive experiences. Encompasses information architecture, usability, front-end programming and design literacy, as well as applied user-interface design.

Prerequisite(s): ART 243 or UX 220 with a minimum grade of C

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

UX 340    Introduction to Developing and Prototyping for Interactive Design    3 Hours

Introduction to concepts, principles, and skills designers require to code and program interactive media platforms. Explores modern markup languages and content management systems. No programming experience required.

Prerequisite(s): UX 220 with a minimum grade of C or UX 300 with a minimum grade of C or UX 330 with a minimum grade of C

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

UX 350    Programming for Designers    3 Hours

An advanced interactive coding course utilizing markup languages required for control of interactive media products and user experiences. Note: Permission of instructor may be required.

Prerequisite(s): (IXD 320 with a minimum grade of C or UX 320 with a minimum grade of C) and SJB 330 with a minimum grade of C and SJB 340 with a minimum grade of C

Recent Term(s) Offered: None

UX 400    User Experience Advanced Studio I    3 Hours

Explores advanced methods of scripting, the use of forms, and the implementation of embedded media (audio, video and animation). The course includes discussion of strategic design, navigation, digital ergonomics, information architecture, way finding, semiotics, symbolism and electronic publishing, and provides a foundation for the creation of web-based multi-media projects.

Prerequisite(s): (UX 330 with a minimum grade of C or SOM 340 with a minimum grade of C) and UX 340 with a minimum grade of C

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

UX 430    Advanced User Interface Design    3 Hours

Advanced level course that combines previously acquired UX/UI skills with new strategies for designing, building, implementing, and evaluating interactive digital interfaces with a human-centered approach by applying best practices and design principles of user interface design. Students will use the human-centered design process to understand users and design digital tools that are both intuitive and technically sound. This course places a strong focus on research, individualized and collaborative self-directed projects, and experiential learning through hands-on, projects-based instruction.

Prerequisite(s): UX 330 with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026

UX 440    Advanced Developing and Testing for Interactive Design    3 Hours

Advanced discussion of concepts, principles, and skills required to code, program and develop for interactive digital platforms including web, mobile, virtual, and augmented media platforms. Includes an advanced exploration of modern markup languages and content management systems used by designers. Students will learn human-centered design principles, techniques, and processes, and investigate testing methods to ensure both effective design and effective dissemination of information and data.

Prerequisite(s): UX 340 with a minimum grade of C and UX 400 with a minimum grade of C and UX 430 with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)

Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; spring 2026; fall 2026

UX 450    User Experience Advanced Studio II    3 Hours

Students collaborate to research, create and promote websites and/or applications for commercial and non-commercial projects. Synthesizes all elements of user-experience design and branding in a collaborative environment.

Prerequisite(s): UX 400 with a minimum grade of C

Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) , Advertising (727) or Advertising (Seeking Adm) (727P)

Recent Term(s) Offered: spring 2024; spring 2025; spring 2026; fall 2026