Department of Art & Design
Kristina Arnold, Department Chair
Email: Kristina.Arnold@wku.edu
Ivan Wilson Center for Fine Arts, Office 441
Phone: 270-745–3944; Fax: 270-745-5932
Website: http://www.wku.edu/art
Department of Art & Design Mission Statement
To complement the mission of the University, the Department of Art & Design dedicates its efforts toward the following mission: The WKU Department of Art & Design offers paths to explore, experience, and expand the possibilities of artistic expression, an indispensable part of human society. It seeks to accomplish this mission through creativity, research, and effective use of its multiple resources.
The Department of Art & Design offers four undergraduate degree programs: the Bachelor of Fine Arts in Visual Arts with concentrations in Studio, Graphic Design, Animation, and UX Design; the Bachelor of Arts in Visual Studies with either a concentration in Art Education or a Studio concentration; a Bachelor of Arts in Art History; and an interdisciplinary Bachelor of Science in User Experience, in partnership with the Computer Science program. In addition, the department offers undergraduate minors in Art History, Computer Animation, Graphic Design, and Studio Art; and Certificates in Graphic Design, Game Design, and User Experience. WKU is a NASAD (National Association of Schools of Art and Design) accredited institution.
Individuals or groups interested in touring the department’s facilities may make an appointment through the Department of Art & Design (270) 745-3944. Please visit the department’s website, www.wku.edu/art, for further details.
Through the University Gallery, the department presents exhibitions, lectures, and workshops by nationally recognized artists designed to enhance the education of art & design students while serving the entire university and larger community. Juried student shows, and graduating senior exhibitions are scheduled annually.
Faculty
Professor
Kristina E. Arnold MFA (Art, Painting), University of Tennessee, Knoxville, 2003
Michael A. Nichols MFA (Fine Arts, Painting), Fontbonne College, 2000
Yvonne Petkus MFA (Art, Painting), University of Washington, 1996
Joon G. Sung MFA (Computer Graphics), Syracuse University Main Campus, 2001
Matthew L. Tullis MFA (Visual Design), Temple University, 1991
Associate Professor
Ingrid A. Cartwright PhD (Art History), University of Maryland College Park, 2007
Guy D. Jordan PhD (Art History), University of Maryland College Park, 2007
Marilee D. Salvator MFA (Art Studio), University of New Mexico Main Campus, 2004
William M. Simpson MA (Art), Marshall University, 1982
Natalie C. Tyree MFA (Graphic Design), Indiana State University, 2013
Assistant Professor
Kara E. Glenn MFA (Fine Arts), Full Sail Real World Education, 2019
Anders M. Johnson MFA (Fine Arts), Indiana University-Bloomington, 2011
Leah M. Spalding MA (Journalism and Mass Communication), University of Georgia, 2017
Truth T. Tran MA (Animation), Fairleigh Dickinson University, 2020
Instructor I
Kelley K. Coppinger BFA (Advertising Art, French), University of North Texas, 1989
Harold G. Strange MFA (Art), Arizona State University-ALL, 1993
David M. Vawter BA (Germanic Studies), Indiana University-Bloomington, 2019
Animation (ANIM)
ANIM 210 Introduction to Computer Animation 3 Hours
This course gives students an overview of the multi-step process of computer animation from start to finish. Students will create basic animated clips using industry-standard 3D applications.
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ANIM 215 2D Computer Animation 3 Hours
This course introduces students to the principles and techniques of 2D animation using industry-standard digital tools. Students will learn to create compelling animated sequences, develop characters, and tell stories through motion. The course emphasizes both the artistic and technical aspects of 2D animation, preparing students to create animations for various platforms and purposes.
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Film Production (530) , Film Production-Seeking Adm (530P) , Art History (613) , Film (Officially Admitted) (667) or Film (Seeking Admission) (667P)
Recent Term(s) Offered: fall 2026
ANIM 220 3D Modeling I: Environment 3 Hours
This course introduces students to the process of creating 3D content needed for animated projects in a variety of applications, including game development, animation for film, and fine art. The course focuses on modeling objects and environments.
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ANIM 310 Computer Animation I 3 Hours
This course gives students an understanding of and practice with the multi-step process of computer animation from start to finish and introduces them to the creative possibilities within the discipline of 3D computer animation. Students will create animated clips using industry-standard 3D applications.
Prerequisite(s): ANIM 210 and (ART 130 or ART 140)
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ANIM 320 3D Modeling II: Character Design and Development 3 Hours
This course introduces students to the process of designing and developing characters, from concept sketch to 3D modeling, for use in animated projects in a variety of applications, including game development, animation for film, and fine art.
Prerequisite(s): ANIM 220 and (ART 140 or ART 130)
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; fall 2026
ANIM 330 Sound and Image 3 Hours
Sound greatly enhances visual experience, and sound working in tandem with image is one of the most profound ways to convey ideas. Students will experiment with creating abstract digital sound, emphasizing the integration of visual elements with sound, exploring these as ingredients of communication and art practice for screen- and time-based art, installation art, game design, and animation.
Prerequisite(s): (ANIM 210 or ANIM 220) and (ART 140 or ART 130)
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2025; spring 2026
ANIM 344 Computer Animation II 3 Hours
This course is designed for experienced intermediate 3D animation students. The course introduces more sophisticated 3D animation concepts and techniques.
Prerequisite(s): ANIM 310
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ANIM 444 Computer Animation III 3 Hours
A capstone animation course through which students apply the knowledge gained in previous animation courses to produce individual portfolio projects. This class emphasizes creative experimentation and personal expression, and is aimed at bridging the arts and technology.
Prerequisite(s): ANIM 344
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: None
Art (ART)
ART 100 Art Appreciation 3 Hours
An introductory study of the visual arts. Colonnade/Statewide General Education Code E-AH | AH
Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; summer 2025; fall 2025; winter 2026; spring 2026; summer 2026; fall 2026
ART 102 Introduction to Making Art & Making Meaning 3 Hours
A hands-on material-specific course for non-art majors. Explores the formal elements, techniques, concepts and vocabulary of visual art through physical manipulation of one or more art materials (for example ceramics, paint, metals, or fibers). Examines art’s central and proactive role in the articulation of culture and its important function in determining societal norms and shifts throughout time. Colonnade/Statewide General Education Code E-AH | AH
Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; fall 2025; summer 2026
ART 105 History of Art to 1300 3 Hours
A selective chronological study of the visual arts from prehistoric through Gothic times. The course is designed as an introduction to the basic terminology and problems of art history and to methods of analyzing and interpreting individual works of art. Colonnade/Statewide General Education Code E-AH | AH
Recent Term(s) Offered: spring 2024; spring 2025; spring 2026
ART 106 History of Art Since 1300 3 Hours
A selective chronological study of the major visual arts from renaissance through modern times. Colonnade/Statewide General Education Code E-AH | AH
Recent Term(s) Offered: summer 2024; fall 2024; summer 2025; fall 2025; summer 2026; fall 2026
ART 130 Two-Dimensional Design Foundations 3 Hours
This introductory course explores the elements and principles of two-dimensional design that are the foundation of effective composition. Students will engage in hands-on projects using a variety of media, exploring ideation, visual communication, and creative risk-taking to solve design challenges.
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Interior Design Fashion Stdy (5016) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 131 Three-Dimensional Design Foundations 3 Hours
This course introduces students to materials and methods for creating three-dimensional work, focusing on design principles and elements unique to multi-dimensional art. Emphasis is placed on creative risk-taking, visual communication, and exploring how these concepts shape form and function.
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Interior Design Fashion Stdy (5016) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 140 Drawing Foundations I 3 Hours
This introductory course emphasizes the development of fundamental observational drawing skills, including line, value, proportion, perspective, and compositional organization. Through structured studio projects, students explore a range of drawing media to develop technical proficiency, visual acuity, and expressive decision-making.
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Interior Design Fashion Stdy (5016) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; summer 2026; fall 2026
ART 220 Ceramics 3 Hours
An introduction to ceramic art forming and glazing techniques.
Prerequisite(s): (ART 105 (may be taken concurrently) or ART 106 (may be taken concurrently)) and ART 131 and ART 140
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 230 Color Concepts 3 Hours
This course deals with concepts and applications of color in assigned two-dimensional problems.
Prerequisite(s): ART 140 and ART 130
Recent Term(s) Offered: None
ART 231 Graphic Design I: Typography 3 Hours
An introduction to typographic competencies, some of the fundamental building blocks of graphic design. Projects enable an understanding of the history and principles of typography. The course will introduce current computer technologies and the skills necessary for developing and executing basic typographic concepts.
Prerequisite(s): ART 130 and ART 243 (may be taken concurrently) with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 240 Drawing Foundations II 3 Hours
This intermediate course reinforces foundational drawing skills and enhances compositional competency, emphasizing creativity, problem-solving, color, and personal expression. Through hands-on projects, students explore different media and processes to develop their own artistic vision.
Prerequisite(s): ART 140
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Interior Design Fashion Stdy (5016) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; summer 2026; fall 2026
ART 243 Digital Media 3 Hours
Introduction to digital media development utilizing current software programs and tools for print design, digital design, animation, and interactive media. This course emphasizes technical skill and contextual creativity.
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) , Marketing (720) , Marketing (Seeking Adm) (720P) , Journalism (736) , Journalism - Seeking Admission (736P) , Visual Journalism Photograph (752) or Visual Jour Photo (Seek Adm) (752P)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 250 Printmaking 3 Hours
This course introduces the student to printmaking through one of the following processes: relief, screenprinting, intaglio, lithography, collagraph or monotype.
Prerequisite(s): (ART 105 (may be taken concurrently) or ART 106 (may be taken concurrently)) and ART 130 and ART 140
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 260 Painting 3 Hours
The purpose of this course is to acquaint students with the fundamental techniques of painting.
Prerequisite(s): (ART 105 (may be taken concurrently) or ART 106 (may be taken concurrently)) and ART 130 and ART 140
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 270 Sculpture Survey I 3 Hours
A survey of sculpture production methods, including modeling, mold making, carving and fabricating in various materials. Students will explore traditional and contemporary techniques that can be used to express their understanding of the human condition by sculptural means.
Prerequisite(s): (ART 105 (may be taken concurrently) or ART 106 (may be taken concurrently)) and ART 131 and ART 140
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 280 Weaving 3 Hours
This course is an introduction to weaving, including rya, flossa, and tapestry rug techniques plus techniques for yardage and wall hanging.
Prerequisite(s): ART 105 (may be taken concurrently) and ART 130 and ART 140
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024
ART 305 Ancient Greek and Roman Art 3 Hours
Investigation of the artistic heritage of Ancient Greece and Rome from the Bronze Age to 476 CE.
Recent Term(s) Offered: None
ART 310 Art Education in the Elementary School 3 Hours
A requirement for elementary education majors, this course studies the materials, methods and functions of art in the elementary curriculum through the use of lectures, readings, observations and selected studio problems.
Prerequisite(s): EDU 250 (may be taken concurrently) and PSY 310 (may be taken concurrently)
Restriction(s): Students with a semester level of Academy Junior, Academy Senior, Freshman or Sophomore may not enroll.
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 311 Foundations of Art Education and Methods I 3 Hours
An introductory course for theoretical as well as practical foundations of elementary and/or middle school art education and methods. Field experience will be required. Students are responsible for arranging their own transportation to designated or assigned sites.
Prerequisite(s): (ART 105 (may be taken concurrently) with a minimum grade of C or ART 106 (may be taken concurrently) with a minimum grade of C) and EDU 250 (may be taken concurrently) with a minimum grade of C
Restriction(s): Students with a semester level of Freshman or Sophomore may not enroll.
Recent Term(s) Offered: fall 2024; fall 2026
ART 312 Art of the United States to 1865 3 Hours
A survey of art and architecture of the United States from its beginnings to the end of the Civil War.
Recent Term(s) Offered: None
ART 313 Art of the United States Since 1865 3 Hours
A survey of art and architecture in the United States from the Civil War to the present day.
Recent Term(s) Offered: spring 2025
ART 314 Southern Baroque Art 3 Hours
A survey of the art and architecture of Italy and Spain of the seventeenth century.
Recent Term(s) Offered: None
ART 315 Northern Baroque Art 3 Hours
A survey of art and architecture of northern Europe of the seventeenth century with an emphasis on Dutch, Flemish, and French traditions.
Recent Term(s) Offered: fall 2025
ART 316 Medieval Art & Architecture 3 Hours
A study of the art and architecture of Europe from the early third century through the fourteenth century.
Recent Term(s) Offered: spring 2024
ART 317 Art and Power 3 Hours
A systematic consideration of the means through which the visual arts embody and promote ideologies and shape human societies. Colonnade/Statewide General Education Code K-SY
Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status
Recent Term(s) Offered: winter 2024; summer 2024; winter 2025; winter 2026; summer 2026
ART 318 Art and Landscape 3 Hours
Critical examination of the theme of landscape in the visual arts. Colonnade/Statewide General Education Code K-LG
Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status
Recent Term(s) Offered: summer 2024; summer 2025; spring 2026; summer 2026
ART 319 New Media Art & Immersive Aesthetics 3 Hours
This course explores the history and theory of new media art (e.g. video, animation, digital art, and immersive installations).
Recent Term(s) Offered: None
ART 321 Ceramics 3 Hours
This course emphasizes forming techniques that complement the talents and concepts of intermediate level ceramic art students.
Prerequisite(s): ART 220
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 325 Art of Asia, Africa, and the Americas 3 Hours
Visual arts of indigenous cultures from four continents: Asia, the Americas and Africa.
Restriction(s): Students with a semester level of Freshman may not enroll.
Recent Term(s) Offered: spring 2026
ART 330 Graphic Design II: Layout & Information Design 3 Hours
This course combines active-learning experiences with formative portfolio practice in graphic design. Students will conduct design research, learn preproduction/production techniques, and utilize industry software to work through contextual obstacles and aesthetic strategies concerning the visualization of information.
Prerequisite(s): ART 231
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 334 Survey of Graphic Design 3 Hours
This course investigates the evolution of graphic design from pre-historic visual communications through the computer graphics revolution.
Recent Term(s) Offered: fall 2024; summer 2025; fall 2025; summer 2026; fall 2026
ART 340 Drawing 3 Hours
Composition and exploration of different media and techniques are emphasized in drawing from still life arrangements, landscapes or figure.
Prerequisite(s): ART 240
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; summer 2026; fall 2026
ART 341 Drawing 3 Hours
Advanced drawing is provided in this course, with continued emphasis on composition and technique.
Prerequisite(s): ART 340
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; summer 2026; fall 2026
ART 343 Digital Media: Time-Based 3 Hours
Exploration of time-based and experimental digital art, including computer animation, interactive multimedia, World Wide Web and emerging applications of computer graphics in visual art.
Prerequisite(s): ART 243
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 350 Printmaking 3 Hours
Emphasizes the development of imagery through one of the following processes: relief, screen-printing, intaglio, lithography, collagraph, monotype or digital.
Prerequisite(s): ART 250
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 351 Printmaking 3 Hours
Continues the student's development of personal imagery and technical proficiency through printmaking.
Prerequisite(s): ART 350
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 360 Painting 3 Hours
This course stresses the creative approach to painting media. Emphasis is placed upon developing and understanding of the materials, principles and techniques inherent in a work of art. Outside reading and pictorial investigations are assigned.
Prerequisite(s): ART 260
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 361 Painting 3 Hours
This course requires students to apply knowledge, understanding and skills in painting with increased competence and insight.
Prerequisite(s): ART 360
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 370 Sculpture Survey II 3 Hours
Further development of basic sculptural materials and techniques.
Prerequisite(s): ART 270
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 371 Sculpture Methods, Welding I 3 Hours
Advanced work in sculpture composition. Welding is introduced, using oxyacetylene, electric or gas arc.
Prerequisite(s): ART 370
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 372 Sculpture, Figurative Studies 3 Hours (repeatable max of 6 hrs)
Focuses on the human figure, its various applications and meanings as a vehicle for aesthetic expression in contemporary sculpture.
Prerequisite(s): ART 270
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; fall 2025; spring 2026; fall 2026
ART 373 Installation Art 3 Hours (repeatable max of 6 hrs)
Introduction to and practice with concepts, materials and methods of installation art. Students will experiment with developing their own artistic voice through creating site-specific art installations. Off campus field trip may be taken. Note: Any 200-level course in studio art or graphic design is required to take this course.
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: None
ART 377 Design to Prototype I 3 Hours
This course will allow students in creative fields to explore traditional and new production methods within the creative markets and allied design fields. It will provide instruction in a range of topics, technologies, and processes in the design and production of prototypes and physical 2D and 3D assets.
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024
ART 380 Weaving 3 Hours
In this course, the creative and individual approach is emphasized in weaving full-size items using techniques learned in Weaving 280, in addition to other weaving techniques.
Prerequisite(s): ART 280
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024
ART 381 Weaving 3 Hours
In this course, the student is expected to investigate one or more selected areas of weaving.
Prerequisite(s): ART 380
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024
ART 390 Contemporary Art 3 Hours
Consideration of the diverse influences, developments, and trends in the visual arts since World War II.
Recent Term(s) Offered: spring 2024; spring 2025
ART 395 A Cultural History of Alcohol 3 Hours
An examination of the role that alcohol plays in historical development among various world cultures over time. Instructor may choose to focus on a specific region and/or time period. Colonnade/Statewide General Education Code K-SC
Equivalent(s): HIST 395
Recent Term(s) Offered: fall 2025
ART 399 Professional Work 3 Hours (repeatable max of 6 hrs)
Application for or enrollment in Cooperative Education plan, approval of Co-op Faculty Advisor and of department head and development of written Learning Plan. Practical experience in art in a supervised work situation within a cooperating private enterprise or public agency. Adequately prepared students are placed in a situation in which theoretical knowledge may be applied to actual professional experience.
Restriction(s): Students with a semester level of Freshman or Sophomore may not enroll.
Recent Term(s) Offered: winter 2024; spring 2024; summer 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 401 Art of the Italian Renaissance 3 Hours
This course analyzes the architecture, sculpture and painting of the Italian Renaissance with emphasis on the examination of selected examples.
Recent Term(s) Offered: None
ART 403 Northern Renaissance Art 3 Hours
A study of Netherlandish, German, and French art from late 14th through 16th centuries. Emphasis is placed upon the work of such major figures as van Eyck, van der Weyden, van der Goes, Bosch, Bruegel, Gruenewald, and Durer.
Recent Term(s) Offered: fall 2024
ART 405 Art Theory and Criticism 3 Hours
A study of major theories of art, both historical and contemporary, and of various approaches to making qualitative judgments about individual works of art.
Recent Term(s) Offered: fall 2024; fall 2025; fall 2026
ART 407 Islamic Art and Architecture 3 Hours
A survey of art and architecture in the Islamic world from 622 through the present day. Colonnade/Statewide General Education Code K-SC
Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status
Recent Term(s) Offered: fall 2024; fall 2026
ART 408 European Art, 1700-1848 3 Hours
An investigation of the visual arts of Europe from the Age of Absolutism to the Revolutions of 1848. Examines the visual arts of eighteenth and early nineteenth century Europe including movements and styles such as Rococo, Neoclassicism, and Romanticism.
Recent Term(s) Offered: spring 2025
ART 409 European Art, 1848-1900 3 Hours
Examines the visual arts of mid to late nineteenth century Europe including movements and styles such as Realism, Impressionism, and Post-Impressionism.
Recent Term(s) Offered: spring 2024; spring 2026
ART 410 European Art, 1900-1945 3 Hours
Examines the visual arts of Europe from the beginning of the twentieth century until the end of World War II.
Recent Term(s) Offered: fall 2026
ART 411 Foundations of Art Education and Methods II 3 Hours
This second art education methods course provides diverse experiences related to art education theory and practice in elementary, middle, and high schools. Field experiences in public schools outside the regular class sessions are required. Students are responsible for arranging their own transportation to designated or assigned sites.
Prerequisite(s): ART 311 with a minimum grade of C and EDU 250 with a minimum grade of C and PSY 310 with a minimum grade of C and SPED 330 with a minimum grade of C
Recent Term(s) Offered: spring 2024; spring 2025
ART 413 Foundations of Art Education and Methods III 3 Hours
Long-term curriculum design, assessment and classroom management methods appropriate for visual arts instruction in middle and high schools. Field experience is required. Students are responsible for arranging their own transportation.
Prerequisite(s): ART 411 with a minimum grade of C
Restriction(s): Students with a semester level of Freshman, Junior or Sophomore may not enroll.
Recent Term(s) Offered: fall 2024; fall 2025
ART 420 Ceramics 3 Hours
A continuation of production in clay form and research in experimental clay and glaze composition.
Prerequisite(s): ART 321
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 421 Ceramics 3 Hours
This course requires advanced individual performance in creative design concepts and in research and recording.
Prerequisite(s): ART 420
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 422 Ceramics 3 Hours
This course is a continuation of ART 421.
Prerequisite(s): ART 421
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2026
ART 423 Pottery Wheel Techniques 3 Hours
Development of wheel-thrown shapes that reflect innovative thinking and mature craftsmanship.
Prerequisite(s): ART 422
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2025; spring 2026; fall 2026
ART 424 Ceramic Glaze Composition 3 Hours
Investigation of the thermal behavior of glaze chemicals and compounds.
Prerequisite(s): ART 422
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2026; fall 2026
ART 425 Ceramic Studio Equipment Design 3 Hours
Study of the design and construction of basic studio equipment, including kilns, burners, potters wheels, and slab rollers.
Prerequisite(s): ART 423
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2025; fall 2026
ART 426 Special Firing Techniques 3 Hours
Experimentation with oxidation and reduction kiln firing techniques including raku, salt, lustre, and bizen.
Prerequisite(s): ART 423
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2025; fall 2026
ART 430 Graphic Design III: Advanced Graphic Design 3 Hours
Course will provide opportunities to create personal, expressive projects that will result in comprehensive portfolio-ready work for graphic designers. Self-motivation and a committed desire to design are required for this course.
Prerequisite(s): ART 330 with a minimum grade of C and ART 331 with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; fall 2025; spring 2026; summer 2026; fall 2026
ART 431 Illustration 3 Hours
This course develops the ability to apply a variety of media and techniques to solve problems in illustration.
Prerequisite(s): ART 240 with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; spring 2025; spring 2026; fall 2026
ART 432 Portfolio 3 Hours
This course is designed to inform and to guide the student in assembling a portfolio for professional presentation.
Restriction(s): Students with a semester level of Freshman or Sophomore may not enroll.
Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 433 Package Design 3 Hours
Techniques and aesthetics of package design.
Prerequisite(s): ART 330 and ART 131
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: fall 2024; fall 2025; fall 2026
ART 434 Capstone Seminar 1 Hour
Seminar workshop with emphasis on presentation and practices appropriate to future development. To be taken the last semester of the student's program of study in art.
Restriction(s): Students with a semester level of Academy Junior, Academy Senior, Freshman, Junior or Sophomore may not enroll.
Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 436 Digital Illustration 3 Hours
This computer-based course provides advanced instruction in illustration using industry-standard software.
Prerequisite(s): ART 243 with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; fall 2025; fall 2026
ART 440 Drawing 3 Hours
Advanced drawing explorations through individual problem solving.
Prerequisite(s): ART 341
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; summer 2026; fall 2026
ART 445 American Architectural History 3 Hours
An interdisciplinary survey of American architectural history, including trends and styles, architect designed and manufactured structures and elements, and the social history of American architecture.
Equivalent(s): FLK 445
Recent Term(s) Offered: None
ART 450 Printmaking 3 Hours
Stresses advanced printmaking techniques and requires students to have strong personal imagery.
Prerequisite(s): ART 351
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 451 Printmaking 3 Hours
Printmaking exploration through research and creative activity.
Prerequisite(s): ART 450
Corequisite(s): ART 452
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2025; spring 2026; fall 2026
ART 452 Printmaking 3 Hours
This course consists of advanced research problems in printmaking.
Prerequisite(s): ART 451
Corequisite(s): ART 451
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: fall 2025; fall 2026
ART 453 Senior Techniques in Printmaking 3 Hours
Develops mastery printmaking skills.
Prerequisite(s): ART 452
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2026; fall 2026
ART 454 Senior Composition in Printmaking 3 Hours
Exploration of mature personal imagery in printmaking.
Prerequisite(s): ART 452
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2026
ART 455 Advanced Senior Techniques in Printmaking 3 Hours
Continues the development of master printmaking skills.
Prerequisite(s): ART 453 and ART 454
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2026
ART 456 Advanced Senior Composition in Printmaking 3 Hours
Continues the exploration of mature personal imagery in printmaking.
Prerequisite(s): ART 453 and ART 454
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2025; fall 2026
ART 460 Painting 3 Hours
Research problems in selected painting materials are provided in this course.
Prerequisite(s): ART 361
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 461 Painting 3 Hours
This course consists of advanced individual research problems in painting.
Prerequisite(s): ART 460
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 462 Painting 3 Hours
This course is a continuation of ART 461.
Prerequisite(s): ART 461
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 463 Senior Painting Studio I 3 Hours
Advanced studio exploration through historical, technical and practical methods.
Prerequisite(s): ART 462
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; fall 2026
ART 464 Senior Painting Studio II 3 Hours
Advanced studio using historical, technical and practical methods to create a cohesive body of work.
Prerequisite(s): ART 462
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; spring 2025; spring 2026; summer 2026; fall 2026
ART 465 Advanced Senior Painting Studio I 3 Hours
Development of a sustainable studio practice through individual problem solving.
Prerequisite(s): ART 463 and ART 464
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2026
ART 466 Advanced Senior Painting Studio II 3 Hours
Development of a professional studio practice through individual experimentation and innovation.
Prerequisite(s): ART 463 and ART 464
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: fall 2026
ART 470 Sculpture 3 Hours
Sculptural problems. Introduction to metal casting using sand molds.
Prerequisite(s): ART 371
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 471 Sculpture Methods, Foundry I 3 Hours
Sculptural problems. Introduction to the lost-wax method of casting.
Prerequisite(s): ART 371
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2024; fall 2026
ART 472 Sculpture 3 Hours
Experience in solving problems met in professional practice.
Prerequisite(s): ART 471
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: spring 2025; spring 2026
ART 474 Sculpture Methods, Wood 3 Hours
Advanced techniques in wood sculpture.
Prerequisite(s): ART 472
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 475 Sculpture Methods, Welding II 3 Hours
Advanced welding techniques in sculpture.
Prerequisite(s): ART 371
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 476 Sculpture Methods, Foundry II 3 Hours
Advanced foundry techniques in sculpture.
Prerequisite(s): ART 471
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 477 Design to Prototype II 3 Hours
This course will allow students in creative fields to expand upon knowledge of traditional and new production methods within the creative markets and allied design fields. It will provide advanced instruction in a range of topics, technologies, and processes in the design and production of object-based prototypes and physical 3D assets.
Prerequisite(s): ART 377 with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024
ART 480 Weaving 3 Hours
This course consists of creative research in the areas of double-weave, ikat, the use of indigenous fibers and other more complicated techniques.
Prerequisite(s): ART 381
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 481 Weaving 3 Hours
This course provides for the development of special creative problems involving techniques investigated in ART 480.
Prerequisite(s): ART 480
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 482 Weaving 3 Hours
This course involves advanced individual research in weaving.
Prerequisite(s): ART 481
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 483 Senior Fiber Techniques 3 Hours
Develops proficiency in weaving or fiber construction through experiments with traditional and innovative techniques.
Prerequisite(s): ART 482
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 484 Senior Fiber Composition 3 Hours
Explores and develops mature personal concepts and imagery in fiber art.
Prerequisite(s): ART 482
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 485 Advanced Senior Fiber Techniques 3 Hours
Continues the development of fiber techniques introduced in ART 483.
Prerequisite(s): ART 483 and ART 484
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 486 Advanced Senior Fiber Composition 3 Hours
Continues the development of concepts and imagery in fiber art as begun in ART 484.
Prerequisite(s): ART 483 and ART 484
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or
Recent Term(s) Offered: None
ART 490 Special Problems 3-6 Hours
Independent course work done on an individual basis under the guidance of a selected faculty member.
Recent Term(s) Offered: winter 2024; spring 2024; fall 2024; winter 2025; spring 2025; summer 2025; fall 2025; winter 2026; spring 2026; fall 2026
ART 491 Special Studies 3 Hours
Independent course work done on an individual basis under the guidance of a selected faculty member.
Recent Term(s) Offered: winter 2024; summer 2024; fall 2024; winter 2025; spring 2025; summer 2025; winter 2026; spring 2026; summer 2026; fall 2026
ART 494 Seminar in Art History 3 Hours (repeatable max of 6 hrs)
An examination of a selected period, movement, or artist which relates historical, formalistic, and theoretical approaches. Emphasis is placed upon accurate observation, critical judgment, and effective communication of ideas. May be repeated once for a total of six hours. Note: One other art history course is required.
Recent Term(s) Offered: spring 2024; summer 2024; spring 2025; summer 2025; spring 2026; summer 2026
ART 495 Portfolio Development & Practicum 1-2 Hours (repeatable max of 6 hrs)
Provides advanced students with self-directed study. Under supervision of a faculty member of the student's choosing, course will enable students to create individual works suitable for inclusion in a competitive portfolio.
Prerequisite(s): permission of instructor
Recent Term(s) Offered: winter 2024; spring 2024; fall 2024; spring 2025; summer 2025; fall 2025; summer 2026
ART 496 Special Topics in Studio Art 3 Hours (repeatable max of 6 hrs)
Investigates different topics in art through process or technique in a studio practice.
Restriction(s): Enrollment is limited to students in Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; summer 2024; fall 2024; summer 2025; fall 2025; summer 2026
ART 497 Special Topics in Animation 3 Hours (repeatable max of 9 hrs)
In-depth instruction in a range of topics, technologies, and processes in animation.
Prerequisite(s): ANIM 310
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
ART 499 Career Experience in Art 3 Hours (repeatable max of 6 hrs)
Application for or enrollment in Cooperative Education plan, approval of Co-op Faculty Advisor and of department head and development of written Learning Plan. Practical experience in art in a supervised work situation within a cooperating private enterprise or public agency. Adequately prepared students are placed in a situation in which theoretical knowledge may be applied to actual professional experience.
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; summer 2025; fall 2025; spring 2026; fall 2026
Design (DES)
DES 331 Visual Thinking 3 Hours
Focuses on the process of lateral thinking and the visualization of design problems and their solutions. Emphasizes effective research, imagination, originality, and execution in various media.
Prerequisite(s): ART 231 and ART 243
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: fall 2026
DES 332 Visual Identity & Logo Design 3 Hours
This course focuses on the creation and development of visual identity and brand elements through a systematic and applied approach. Emphasizes comprehensive logo and identity creation from concept development through design and hands-on production. This course deals with preparing the components required to create a visual identity, brand standards, and style guide for an organization or business.
Prerequisite(s): ART 243 (may be taken concurrently)
Corequisite(s): ART 231
Restriction(s): Enrollment is limited to students in User Experience (1747) , Graphic Design (1762) or Visual Arts (514)
Recent Term(s) Offered: None
DES 438 Advanced Media Design 3 Hours
Advanced level studio course that combines previously acquired art and design skills with new strategies to produce print and digital design for on-screen media and user interactions. Places strong focus on self-directed projects and experiential learning.
Prerequisite(s): ART 330 with a minimum grade of C and ART 331 with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: None
DES 498 Special Topics in Graphic Design 3 Hours
Investigates topics in graphic design through applied processes or techniques. Explores the professional practice of historical and / or contemporary graphic design, including new and emerging media.
Prerequisite(s): ART 330 (may be taken concurrently) with a minimum grade of C and ART 331 (may be taken concurrently) with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: fall 2026
Interior Design and Fashion Studies (IDFS)
IDFS 100 Introduction to Interior Design 3 Hours
Introduction to interior design as it relates to housing environments and residential furnishings and equipment. Focuses on consumer-related information and services. Includes layout and design opportunities. This course for non-Interior Design majors only.
Restriction(s): Students cannot enroll who are in Interior Design Fashion Stdy (5016) or Interior Design Fashion Mer (531)
Recent Term(s) Offered: None
IDFS 101 Foundations of Interior Design 1 Hour
An exploration of the interior design profession including its many aspects and challenges, the required and continuing education, identification of the role of the interior designer, and career options.
Recent Term(s) Offered: None
IDFS 131 Basic Apparel Construction 3 Hours
Study of basic principles of apparel construction. Concepts include pattern, fabric, and equipment selection. Students experiment with construction techniques.
Recent Term(s) Offered: fall 2026
IDFS 151 Survey of Architecture and Interiors I 3 Hours
An introduction to the study of styles in architecture and interiors from ancient times through the 18th century. Emphasis is placed on furniture and furnishings and the interface between architecture and interior space.
Recent Term(s) Offered: fall 2026
IDFS 152 Survey of Architecture and Interiors II 3 Hours
An introduction to the study of styles in architecture and interiors from the 18th century to present time. Emphasis is placed on French, English, and American styles and the international movements from which contemporary styles have emerged.
Recent Term(s) Offered: None
IDFS 165 Fashion Appreciation 3 Hours
An introductory exploration of fashion and the fashion industry. This course will survey key aspects of fashion throughout history and will study the fashion industry including fashion brands and industry structure as well as the variety of careers within the fashion industry. Colonnade/Statewide General Education Code E-AH | AH
Recent Term(s) Offered: fall 2026
IDFS 201 Interior Design Studio I 4 Hours
Study of the principles of spatial design expressed by two-and-three-dimensional representation. Problem solving through elements of form, space and color.
Corequisite(s): IDFS 222, IDFS 243
Recent Term(s) Offered: fall 2026
IDFS 222 IDFS Computer Aided Design 3 Hours
Computer aided design using industry standard vector-based technology. Practical application in Interior Design and Fashion Studies through projects.
Restriction(s): Students with a semester level of Freshman may not enroll.
Recent Term(s) Offered: fall 2026
IDFS 223 Textiles 3 Hours
Exploration of textile fibers, yarns and fabric construction; color and design; finishes. Performance and care are studied in relation to selection of fabrics for clothing and furnishings. Application through lab testing of fiber content, yarns and fabric construction, color, and design, and finishes. Lecture, Lab.
Recent Term(s) Offered: fall 2026
IDFS 226 Fashion Illustration 3 Hours
Exploration of aspects of fashion illustration from drawing basic body proportions and fashion figures to producing finished illustrations in color using a variety of mediums and tools.
Prerequisite(s): ART 130 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 231 Textile and Apparel Quality Analysis 3 Hours
Evaluation of textile and apparel quality and performance. Emphasis on sewn products from the perspective of the manufacturer, retailer, and consumer. Laboratory; field experiences.
Prerequisite(s): (IDFS 131 with a minimum grade of C or IDFM 131 with a minimum grade of C or DMT 131 with a minimum grade of C or CFS 131 with a minimum grade of C) and (IDFS 223 with a minimum grade of C or IDFM 223 with a minimum grade of C or DMT 223 with a minimum grade of C or CFS 223 with a minimum grade of C)
Recent Term(s) Offered: None
IDFS 243 Materials and Finishes for Interior Design 3 Hours
Analysis of properties and uses of materials specified by interior designers. Major concepts and processes include standards of performance, quantity and cost estimating, and specification writing. Field trips at student's expense.
Corequisite(s): IDFS 201
Recent Term(s) Offered: fall 2026
IDFS 244 Illustrator for Fashion Studies 3 Hours
Introduction to the use of Adobe Illustrator to create flat pattern and textile design.
Prerequisite(s): ART 130 (may be taken concurrently) with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 300 Interior Design Studio II 4 Hours
Investigation into understanding of conceptual, spatial principles applicable to interior design; development of two-and three-dimensional representation techniques and application of color theory.
Prerequisite(s): ART 130 (may be taken concurrently) with a minimum grade of C and IDFS 201 with a minimum grade of C and IDFS 243 with a minimum grade of C and IDFS 222 with a minimum grade of C
Corequisite(s): IDFS 344
Recent Term(s) Offered: None
IDFS 301 Interior Design Studio III 4 Hours
Integration of basic building systems with conceptual, organizational, and spatial principles of design to create complete interior environments.
Prerequisite(s): IDFS 300 with a minimum grade of C and IDFS 344 (may be taken concurrently) with a minimum grade of C and ART 243 with a minimum grade of C
Corequisite(s): IDFS 304, IDFS 427
Recent Term(s) Offered: fall 2026
IDFS 302 Interior Design Studio IV 4 Hours
Non-residential design problems of intermediate complexity with emphasis on application of advanced programming and life safety issues.
Prerequisite(s): IDFS 301 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 304 Lighting and Environmental Controls 3 Hours
Principles of mechanical systems of buildings including the electrical system, ventilation system, plumbing system, and HVAC systems. Students will properly execute the design criteria, supervise and collaborate with building trades and competently implement proper materials and mechanical systems in working drawings.
Prerequisite(s): IDFS 344 with a minimum grade of C
Corequisite(s): IDFS 301
Recent Term(s) Offered: fall 2026
IDFS 306 Residential Design Studio 3 Hours
Residential planning of interior environments, focusing on elements within those environments and the process of spatial planning. Topics include the creation of rooms, the design of effective spatial sequences, the functional relationships among different parts of a project, furniture arrangement, planning efficient circulation systems, ensuring spaces are accessible, and designing safe environments. Throughout the course students will apply the concepts they learn, reinforcing understanding.
Prerequisite(s): IDFS 201 with a minimum grade of C and IDFS 222 with a minimum grade of C
Corequisite(s): IDFS 344
Recent Term(s) Offered: None
IDFS 308 Design and the Human Lifecycle 3 Hours
Exploration of the principles of anthropometrics, universal design and Americans with Disabilities codes used by Interior Designers to create environments in residential and public buildings that contributes to inclusion, safety, and emotional well-being of the user.
Recent Term(s) Offered: None
IDFS 310 Pattern Making and Draping 3 Hours
Exploration of the development of basic apparel styles through the application of pattern drafting and the study of the principles and processes of draping.
Prerequisite(s): IDFS 131 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 313 Practicum in Interior Design Fashion Studies 3 Hours
Supervised practicum experience. Students perform professional functions with a pre-approved cooperating business. Field experience. Transportation at student's expense.
Recent Term(s) Offered: None
IDFS 322 Merchandising I for IDFS 3 Hours
Study of the principles of merchandising design, apparel and textile products with emphasis on the buying function and using merchandise calculations.
Prerequisite(s): MKT 220 with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 325 Sustainability in the Fashion Industry 3 Hours
An overview of current sustainability practices within the global fashion industry. Discussion of future needs in the industry related to sustainable practices. A review of sustainable practices from concept to consumer.
Prerequisite(s): IDFS 165 with a minimum grade of C and MGT 210 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 332 History of 20th Century Fashion 3 Hours
Survey of American and European fashions from 1900 to present as they reflect social, economic, and cultural influences. Application to current fashion analysis, re-enactment apparel, and artifact identification.
Prerequisite(s): IDFS 223 with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 333 Fashion Fundamentals 3 Hours
Survey of the fashion industry. Major topics include design, production, marketing and apparel management. Current trends in fashion design and merchandising are identified and analyzed.
Prerequisite(s): (DMT 132 with a minimum grade of C or IDFM 132 with a minimum grade of C) and MKT 220 with a minimum grade of C
Equivalent(s): IDFM 333
Recent Term(s) Offered: None
IDFS 335 Apparel Design Production 3 Hours
Exploration of the application of advanced sewing techniques across a range of fashion products. Students will learn apparel construction using commercial patterns to create muslin samples and fully finished garments.
Prerequisite(s): IDFS 131 with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 344 Revit for Interiors I 3 Hours
Introduction to computer-aided 3-D modeling techniques as tools in the design/problem-solving process.
Prerequisite(s): IDFS 222 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 345 Design for Food Service Operations 3 Hours
Examination of the technical aspects and accessibility issues of designing food service operations. Development of drawings for commercial kitchens including floor plans, utility/mechanical/electrical specifications, elevations, and equipment using AIA guidelines.
Prerequisite(s): IDFS 344 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 347 Furniture Design 3 Hours
Introduction to the art and the science used in designing furniture including a historical overview of furniture design and periods. Topics include principles and elements of design, composition, fabrication processes and materials selection. Design projects will be assigned to develop an understanding of the process of furniture design.
Prerequisite(s): IDFS 344 with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 360 Kitchen & Bath Design Studio 3 Hours
Examination of the technical aspects and accessibility issues of designing residential kitchens and baths. Development of drawings for the kitchen and bath including floor plans, electrical and lighting plans, elevations, and cabinet sections using ANSI (American National Standards Institute) guidelines and graphic presentation standards.
Prerequisite(s): IDFS 222 with a minimum grade of C and IDFS 300 with a minimum grade of C and IDFS 344 (may be taken concurrently) with a minimum grade of C
Recent Term(s) Offered: None
IDFS 400 Special Problems in Interior Design 3 Hours (repeatable max of 6 hrs)
Independent interior design research and projects that reach beyond the current course offerings into areas of more advanced study and techniques.
Prerequisite(s): IDFS 302 with a minimum grade of C and IDFS 344 with a minimum grade of C and IDFS 427 with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 401 Interior Design Studio V 4 Hours
Non-residential design problems of advanced complexity integrating previous experiences and applying office practices to the process of design.
Prerequisite(s): IDFS 302 with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 402 Senior Design Thesis 4 Hours
A mixed-use capstone project requiring a developed design solution with an increased amount of technical support data and design detailing. Guest speakers and field trips may supplement instruction. Students are responsible for their own transportation.
Prerequisite(s): IDFS 401 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 403 Business Principles and Practices for Interior Design 2 Hours
Study of the business, legal, and financial considerations of the practicing designer. Major topics include business formation, project analysis and management, contracts, compensation, and government regulations and codes.
Recent Term(s) Offered: None
IDFS 410 IDFS Internship 3 Hours (repeatable max of 6 hrs)
A professional design employment experience that synthesizes work and academic explorations. The internship provides on-the-job training, education, and experience in the practice of interior design or Fashion Merchandising. The internship requires two hundred forty (240) contact hours with an approved provider. Transportation provided by student.
Prerequisite(s): (IDFS 302 with a minimum grade of C or IDFS 335 with a minimum grade of C)
Restriction(s): Students with a semester level of Academy Junior, Academy Senior, Freshman, Junior or Sophomore may not enroll.
Recent Term(s) Offered: None
IDFS 421 Portfolio Design 3 Hours
Development of a design portfolio as essential ingredient of job search and application to graduate school for all design professions. Includes audit, analysis and assembly of portfolio to demonstrate individual talent and qualifications. Input from industry professionals. Covers digital techniques and World Wide Web promotion.
Prerequisite(s): IDFS 302 with a minimum grade of C or IDFS 335 with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 423 Human Environment Study Tour 3 Hours (repeatable max of 6 hrs)
Travel to fashion and design centers to gain firsthand knowledge concerning design, production, marketing, and promotion of textiles, clothing, and home furnishings. Field trips at student's expense.
Recent Term(s) Offered: None
IDFS 426 Design Market Trends 3 Hours
A multi-faceted approach to trend research and development. Includes research, analysis, distillation, and communication of micro and macro trends. Students will learn to identify micro design trends (such as patterns, colors, fabrications, silhouettes, etc.) and macro trends (such as retail design strategy, consumer trends and behaviors, retail marketing strategy, etc.) within the retail environment. Students will gain an understanding of the nuances of a trend and how it manifests on a global scale as well as create an effective, professional grade presentation. Must have a valid ID for Travel. Travel at student's expense. Colonnade/Statewide General Education Code K-IE
Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status
Restriction(s): Students with a semester level of Academy Junior, Academy Senior or Freshman may not enroll.
Recent Term(s) Offered: None
IDFS 427 Revit for Interiors II 3 Hours
Advanced application of the conveyance of ideas and information expressed with two-dimensional images through the use of electronic resources.
Prerequisite(s): IDFS 222 with a minimum grade of C and ART 243 with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 431 Clothing and Human Behavior 3 Hours
Study of dress and adornment in relation to human behavior. Clothing and appearance are explored in relation to the self, to interpersonal communication, and to collective behavior in social, cultural, and historical contexts. Colonnade/Statewide General Education Code K-SC
Prerequisite(s): 21 hours of Foundations and Explorations Courses, or junior status and (PSY 100 or PSYS 100 or SOCL 100)
Restriction(s): Students with a semester level of Academy Junior, Academy Senior, Freshman or Sophomore may not enroll.
Recent Term(s) Offered: fall 2026
IDFS 433 Fashion Synthesis 3 Hours
Senior capstone where students develop a personal design aesthetic and produce a finished product using the design process encompassing trend analysis, concept development and final execution of finished garments based upon their original designs.
Prerequisite(s): IDFS 333 with a minimum grade of C and IDFS 335 with a minimum grade of C and IDFS 226 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 434 History of Costume 3 Hours
Study of costume from selected historic periods. Students are required to analyze socioeconomic influences on clothing.
Recent Term(s) Offered: None
IDFS 436 Global Apparel Merchandising & Promotion 3 Hours
Evaluation of the key issues facing textiles and apparel industries in the global economy considering economic, political, and social perspectives and professional implications. Principles and practices of fashion promotion around the globe are integrated. This course includes hands-on, supervised experience with local visual merchandising departments in a retail setting.
Prerequisite(s): IDFM 333 with a minimum grade of C and ART 130 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 437 Fashion's Luxury Landscape 3 Hours
An exploration of the fashion industry’s luxury sector. This course reviews key strategies that exist within the luxury market, including product lifecycles, supply and value chains, and retail and brand management.
Prerequisite(s): IDFS 165 with a minimum grade of C and IDFS 333 with a minimum grade of C
Recent Term(s) Offered: None
IDFS 438 Merchandising II for IDFS 3 Hours
Exploration of merchandising and brand development concepts using standard industry frameworks and analysis. Students will develop their own brand concept along with a full business plan to support it.
Prerequisite(s): IDFM 322 with a minimum grade of C and MKT 331 (may be taken concurrently) with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 446 Restoration of Historic Interiors 3 Hours
Rehabilitation, restoration and adaptive reuse of historic buildings through the study of background, adaptation including materials, buildings, and historic districts. The numerous forces that shape buildings will be evaluated through context, concepts, methods, economics, public policy and sustainability.
Prerequisite(s): IDFS 344 with a minimum grade of C
Recent Term(s) Offered: fall 2026
IDFS 448 Interior Illustration 3 Hours
Exploration and development of rendering techniques for architecture interiors, furnishings, accessories, and details. Emphasis is placed on material simulation and delineation techniques through pencil and alcohol-based marker techniques.
Recent Term(s) Offered: fall 2026
User Experience (UX)
UX 220 Introduction to User Experience Design 3 Hours
Introduces user experience design theory - the practice of placing users and their needs as the focus of designing products, environments, web sites and/or applications. Students learn the five stages of "design thinking" as part of the UX process: empathize, define, ideate, prototype, and test.
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
UX 300 User Experience Strategy & Content Creation 3 Hours
A hands-on multimedia strategy and content creation course for creatives. Applies the synthesis of brands’ value proposition and persuasion techniques to create effective messaging and visual strategies in design assets. Explores and applies various techniques to adapt content for use in print, digital, and social communications platforms. Creates multi-media assets implementing content development decisions informed and supported by intensive audience research. Reviews current, historical, and cultural trends to understand how design can influence consumers, our society, and our culture.
Prerequisite(s): (ART 243 with a minimum grade of C or AD 210 with a minimum grade of C)
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
UX 310 Future Design 3 Hours
This course draws heavily upon future and speculative design. Speculative design centers around how things could be while inviting designers to consider their desired futures. By critically evaluating the present, we can make better decisions about the future. Explore ethical considerations and responsibilities in design. Examine the impact of design decisions on users, society, and the broader digital landscape. Discuss and investigate various situations related to technology and design. Develop a comprehensive understanding of UX ethics and ethical application in real-world scenarios.
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) or Computer Science (629)
Recent Term(s) Offered: spring 2026
UX 330 User Interface Design 3 Hours
Exploration into the design process and techniques for creating interactive experiences. Encompasses information architecture, usability, front-end programming and design literacy, as well as applied user-interface design.
Prerequisite(s): ART 243 or UX 220 with a minimum grade of C
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
UX 340 Introduction to Developing and Prototyping for Interactive Design 3 Hours
Introduction to concepts, principles, and skills designers require to code and program interactive media platforms. Explores modern markup languages and content management systems. No programming experience required.
Prerequisite(s): UX 220 with a minimum grade of C or UX 300 with a minimum grade of C or UX 330 with a minimum grade of C
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
UX 350 Programming for Designers 3 Hours
An advanced interactive coding course utilizing markup languages required for control of interactive media products and user experiences. Note: Permission of instructor may be required.
Prerequisite(s): (IXD 320 with a minimum grade of C or UX 320 with a minimum grade of C) and SJB 330 with a minimum grade of C and SJB 340 with a minimum grade of C
Recent Term(s) Offered: None
UX 400 User Experience Advanced Studio I 3 Hours
Explores advanced methods of scripting, the use of forms, and the implementation of embedded media (audio, video and animation). The course includes discussion of strategic design, navigation, digital ergonomics, information architecture, way finding, semiotics, symbolism and electronic publishing, and provides a foundation for the creation of web-based multi-media projects.
Prerequisite(s): (UX 330 with a minimum grade of C or SOM 340 with a minimum grade of C) and UX 340 with a minimum grade of C
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
UX 430 Advanced User Interface Design 3 Hours
Advanced level course that combines previously acquired UX/UI skills with new strategies for designing, building, implementing, and evaluating interactive digital interfaces with a human-centered approach by applying best practices and design principles of user interface design. Students will use the human-centered design process to understand users and design digital tools that are both intuitive and technically sound. This course places a strong focus on research, individualized and collaborative self-directed projects, and experiential learning through hands-on, projects-based instruction.
Prerequisite(s): UX 330 with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; fall 2025; spring 2026; fall 2026
UX 440 Advanced Developing and Testing for Interactive Design 3 Hours
Advanced discussion of concepts, principles, and skills required to code, program and develop for interactive digital platforms including web, mobile, virtual, and augmented media platforms. Includes an advanced exploration of modern markup languages and content management systems used by designers. Students will learn human-centered design principles, techniques, and processes, and investigate testing methods to ensure both effective design and effective dissemination of information and data.
Prerequisite(s): UX 340 with a minimum grade of C and UX 400 with a minimum grade of C and UX 430 with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) or Art History (613)
Recent Term(s) Offered: spring 2024; fall 2024; spring 2025; spring 2026; fall 2026
UX 450 User Experience Advanced Studio II 3 Hours
Students collaborate to research, create and promote websites and/or applications for commercial and non-commercial projects. Synthesizes all elements of user-experience design and branding in a collaborative environment.
Prerequisite(s): UX 400 with a minimum grade of C
Restriction(s): Enrollment is limited to students in User Experience (1747) , Game Design (1761) , Graphic Design (1762) , Studio Art (312) , Art History (316) , Computer Animation (352) , Graphic Design (385) , Visual Studies (509) , Visual Arts (514) , Visual Arts (514P) , Art History (613) , Advertising (727) or Advertising (Seeking Adm) (727P)
Recent Term(s) Offered: spring 2024; spring 2025; spring 2026; fall 2026